Friday, September 21, 2012

MineCastle




This week in Max I worked on my castle project. So far, I have made the entrance and a little bridge that stretches out to the central tower. I also spent some time texturing the castle with some bricks, stone slabs, and wooden flooring. I had started on modeling out a terrain for the castle to rest on but the program crashed on me so I was unable to present it in this weeks post, hence the hastily made cylinder currently in the scene. Over the next week I will add to the central tower and make some rooms branching off the it, and model a new terrain with some foliage scatted around it.

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